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> Error after entering game
Dargonian
сообщение Март 13 2015, 05:36
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I am having an error entering into the game. Does anyone know how to fix this? It logs then errors out with this message:

2015.3.12 20:35:36
OS : No OS
CPU : GenuineIntel Intel® Core™ i5-3210M CPU @ 2.50GHz @ 2493 MHz 4095MB RAM
Video : Intel® HD Graphics 4000 (3958)
PosCode : LS1(273) 81288:148952:-3464 4/1 [786]

Can't bind to native class Fire.FractalTexture

History: UClass::Bind <- (Class Fire.FractalTexture) <- ULinkerLoad::CreateExport <- (FractalTexture 15434) <- IndexToObject <- ULinkerLoad::CreateExport <- (FireTexture 15434) <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad::CreateExport <- (MFighter_m014_t2120_u_sp3 47475955) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad 47475955)) <- FPropertyTag::SerializeTaggedProperty <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (Material2[-1]) <- UObject::Serialize <- (Combiner MFighter.UpBody.MFighter_m014_t2120_u_co) <- LoadObject <- (Combiner MFighter.UpBody.MFighter_m014_t2120_u_co 47475955==47475955/75010355 47475944 581) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Material MFighter.MFighter_m014_t2120_u NULL) <- UMeshComponent::LoadMeshComponentByResourceManager <- FL2PawnResourceManager::Tick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Сообщение было отредактировано Dargonian: Март 13 2015, 05:37
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Dargonian
сообщение Март 13 2015, 06:16
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I think I fixed it. For those with this error. Delete the abyss folder. Then reinstall patch. When you run it click check files. It will update. Then if you get the system locale error, goto region and then administrative. Then change the system locale to russian and it works. I was running windows 8.1 when I got this error.
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Zarja
сообщение Март 13 2015, 23:48
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Its related to broken client files. After "full check" it was repaired.
Russian locale is mandatory for our patch.

BR/


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