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> Крит при запуске
paltys
сообщение Октябрь 3 2020, 15:13
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Version: EP30_Global,BLS,V2110409,64
BuildDate: Fri Dec 09 10:18:59 2016

Time: 2020.10.3 15:08:26 [GTick=2,LGTicks=1]
PosCode: 0:0:0
ZoneName:
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel® Pentium® CPU G4560 @ 3.50GHz @ 3512 MHz
RAM: 4095MB RAM
CPUInfo: 4,2,4,0
Memory: 0KB
Video: Radeon ™ RX 470 Graphics (1004), Direct X is ver 4.9, rev 904
VideoResources: 74 MB
MAC: 4C-CC-6A-B6-04-A0
LANG: RUSSIAN
IME: ???

Error:
History: DrawPrimitiveUP <+ RenDev=17b50004 CurrentState=17b5a1cc <- DrawLoop <- FD3DRenderInterface::DrawPrimitiveUP <- USpriteEmitter::RenderParticles <+ this=Lobby01.SpriteEmitter40 Owner=Lobby01.Emitter16 <- renderParticles <- AEmitter::Render <- FDynamicActor::Render <+ Emitter Lobby01.Emitter16 <- RenderActor <- NonBSP <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <+ GRenDev = 17b50004 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x000000C4]
Address [0x7090DDB7]
SegCs [0x0023]

atiumdag.dll [0x708D0000] Offset [0x0003DDB7]




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точу оркам рот, в пм
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paltys
сообщение Октябрь 3 2020, 22:54
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QUOTE(paltys @ Октябрь 3 2020, 15:13) *

Version: EP30_Global,BLS,V2110409,64
BuildDate: Fri Dec 09 10:18:59 2016

Time: 2020.10.3 15:08:26 [GTick=2,LGTicks=1]
PosCode: 0:0:0
ZoneName:
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel® Pentium® CPU G4560 @ 3.50GHz @ 3512 MHz
RAM: 4095MB RAM
CPUInfo: 4,2,4,0
Memory: 0KB
Video: Radeon ™ RX 470 Graphics (1004), Direct X is ver 4.9, rev 904
VideoResources: 74 MB
MAC: 4C-CC-6A-B6-04-A0
LANG: RUSSIAN
IME: ???

Error:
History: DrawPrimitiveUP <+ RenDev=17b50004 CurrentState=17b5a1cc <- DrawLoop <- FD3DRenderInterface::DrawPrimitiveUP <- USpriteEmitter::RenderParticles <+ this=Lobby01.SpriteEmitter40 Owner=Lobby01.Emitter16 <- renderParticles <- AEmitter::Render <- FDynamicActor::Render <+ Emitter Lobby01.Emitter16 <- RenderActor <- NonBSP <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <+ GRenDev = 17b50004 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x000000C4]
Address [0x7090DDB7]
SegCs [0x0023]

atiumdag.dll [0x708D0000] Offset [0x0003DDB7]


Починил, оказалось слетели дрова видюхи и всё запускалось без неё.
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