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paltys |
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Сообщение
#1
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Member ![]() Регистрация: Январь 26 08 Сообщений: 337 Предупреждения: 0 ![]() |
Version: EP30_Global,BLS,V2110409,64
BuildDate: Fri Dec 09 10:18:59 2016 Time: 2020.10.3 15:08:26 [GTick=2,LGTicks=1] PosCode: 0:0:0 ZoneName: OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0 CPU: GenuineIntel Intel® Pentium® CPU G4560 @ 3.50GHz @ 3512 MHz RAM: 4095MB RAM CPUInfo: 4,2,4,0 Memory: 0KB Video: Radeon RX 470 Graphics (1004), Direct X is ver 4.9, rev 904 VideoResources: 74 MB MAC: 4C-CC-6A-B6-04-A0 LANG: RUSSIAN IME: ??? Error: History: DrawPrimitiveUP <+ RenDev=17b50004 CurrentState=17b5a1cc <- DrawLoop <- FD3DRenderInterface::DrawPrimitiveUP <- USpriteEmitter::RenderParticles <+ this=Lobby01.SpriteEmitter40 Owner=Lobby01.Emitter16 <- renderParticles <- AEmitter::Render <- FDynamicActor::Render <+ Emitter Lobby01.Emitter16 <- RenderActor <- NonBSP <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <+ GRenDev = 17b50004 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Exception: Code [EXCEPTION_READ_VIOLATION DataAddress:0x000000C4] Address [0x7090DDB7] SegCs [0x0023] atiumdag.dll [0x708D0000] Offset [0x0003DDB7] -------------------- точу оркам рот, в пм
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paltys |
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Сообщение
#2
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Member ![]() Регистрация: Январь 26 08 Сообщений: 337 Предупреждения: 0 ![]() |
Version: EP30_Global,BLS,V2110409,64 BuildDate: Fri Dec 09 10:18:59 2016 Time: 2020.10.3 15:08:26 [GTick=2,LGTicks=1] PosCode: 0:0:0 ZoneName: OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0 CPU: GenuineIntel Intel® Pentium® CPU G4560 @ 3.50GHz @ 3512 MHz RAM: 4095MB RAM CPUInfo: 4,2,4,0 Memory: 0KB Video: Radeon RX 470 Graphics (1004), Direct X is ver 4.9, rev 904 VideoResources: 74 MB MAC: 4C-CC-6A-B6-04-A0 LANG: RUSSIAN IME: ??? Error: History: DrawPrimitiveUP <+ RenDev=17b50004 CurrentState=17b5a1cc <- DrawLoop <- FD3DRenderInterface::DrawPrimitiveUP <- USpriteEmitter::RenderParticles <+ this=Lobby01.SpriteEmitter40 Owner=Lobby01.Emitter16 <- renderParticles <- AEmitter::Render <- FDynamicActor::Render <+ Emitter Lobby01.Emitter16 <- RenderActor <- NonBSP <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <+ GRenDev = 17b50004 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Exception: Code [EXCEPTION_READ_VIOLATION DataAddress:0x000000C4] Address [0x7090DDB7] SegCs [0x0023] atiumdag.dll [0x708D0000] Offset [0x0003DDB7] Починил, оказалось слетели дрова видюхи и всё запускалось без неё. /thread -------------------- точу оркам рот, в пм
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